/*
 * GreenZombie.h
 *
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses 
 */

#ifndef GREENZOMBIE_H_
#define GREENZOMBIE_H_

#include "Enemy.h"

class GreenZombie: public Enemy {
public:
    GreenZombie(int x, int y);
    GreenZombie(int id, int x, int y);
    // Solo busca en las direcciones en las que puede moverse
    int scoutForBomberman(Map& map);
    // Determina, en base a los objetos que lo rodean, si conviene que se
    // mueva vertical u horizontalmente
    void determineMovementDirection(Map& map);
    GreenZombie* clone();
    ModelObject getRepresentation();
private:
    void init();
};

#endif /* GREENZOMBIE_H_ */
